G'day guys,
We're very pleased to say that our next update for the MSFS Spitfire is now available for users that purchased it from our website. After a short testing period by Microsoft, it will then be available for users that purchased it from the Microsoft Marketplace.
-Screenshot by Aviapics
Here's what you can expect in the update:
Art
- Modern Radio & Transponder unit added
- Windshield scratches decreased
- Cockpit control hitboxes improved, made easier to use
- Pilot head basic animation
- Fuel Slipper Tank added
- Fixed Compass & Directional Indicator
- Prop blur adjusted at low RPMs
- Cockpit Camera collisions added
- Various small bugfixes
- User Manual updates
Systems
- Custom C++ Merlin Temperature model integrated (replaces default MSFS thermodynamics system)
- Fuel system overhauled + External Tank integrated
- Custom oxygen system integrated
- Fuel Primer functionality integrated - now required for startup (note that requirements vary with weather conditions)
- Engine failures revised, overheat failures improved. The engine must now be flown inside real-world operating limits or it will very likely fail
- Camera/quick-views overhauled
- Door & Canopy overhauled - increased realism, includes locking mechanism. Door must be closed to operate canopy slide.
- Ctrl+E Auto-start fixed
Flight Model
The flight model has been overhauled and improved, with many small corrections adding up to make for a significantly more realistic experience. As before, thanks to GotGravel for various contributions here.
- Geometry corrections, wing surface areas corrected
- CG locations & limits revised
- Lift & Drag curves revised
- Flaps pitching moment & drag corrections (nose-down tendency more realistically modelled)
- Moments of Inertia revised
- Roll rates & control authority adjusted
- Weathervaning tendency improved
- Takeoff run increased realism - more stable along roll axis, reduced P-factor torque
- Braking force increased, tipping tendency reduced slightly
- Engine modelling adjusted slightly, inverted flight restored
Sound
- Brakes pneumatic sound added
- Flap sound improved
- Engine 3D Sound panning bug fixed, attenuation improved
- Door, lock & canopy sounds updated
We hope you've all been enjoying the Spitfire and we look forward to your feedback on this latest update!
-Screenshot by Aviapics
-Screenshots by GotGravel
If you haven't already, be sure to check out GotGravel's Discord server. There you can find everything MSFS, including Flight Plans, group flights, information, freeware aircraft and more!
Our next blog will feature news about our A-7E Corsair, as well as an exciting announcement about our upcoming plans for MSFS. Stay tuned!
Cheers
-Dan & Alex
FlyingIron Sims
I thought it was great before the update, but now it really is gorgeous! it now has a great “feel” both stable and responsive at the same time. Dare I say “graceful”? I think so. It’s now much more predictable on the ground too, without being too easy. A good take off and landing takes planning and concentration, and still feels like an achievement. The slipper tank is a handy addition for longer flights. ( If you don’t like it, the release handle is just to the right of the seat, behind the slipper tank on/off valve.) A brilliant piece of work guys! Thank you!
Installed update today (6/24). Most things are fine, but one MAJOR issue. The plane starts with 0 fuel (actually a few drops so I could take off). It ignores the sim’s setting of unlimited fuel, Request for Fuel in parking space etc. How the devil do I get fuel in it?
Thanks a lot for the fix everything is working now.
I have two more questions.
Firstly, how to add the reserve tank under the plane ?
Will you release an update with a modern avionics VOR radio and more ?
Thank you .
also I used to get informed by email for updates and allthough I’m still subscribed I had to be alerted by a fellow sim flyer that my spit was out of date!
where can i find the updates?
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